![]() ![]() The game was privately announced at 2007 Tokyo Game Show, and Tecmo publicly announced the game on January 30th, 2008 at their winter press conference. ![]() Suda was initially reluctant, but with the encouragement of his wife, a horror fan, he eventually agreed, and came on board as a director. ![]() As Makoto Shibata was busy with another project at the time, Tecmo approached Goichi Suda to ask whether Grasshopper would be interested in helping develop the game. Initially, Fatal Frame for Wii was envisioned as a standalone spinoff rather than a sequel, designed mainly to make use of the Wii remote as a flashlight.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |